中秋明月祭大阪2024


更多精彩...

A/ Titre: Utilisation et diffusion de la culture chinoise dans le jeu vidéo: Identification et descr

As technology has advanced, video games have become a highly widespread kind of entertainment available on a wide range of electronic devices. A plethora of critically acclaimed console, web, and mobile games are launched annually, and many games that have been out for a long time are still considered masterpieces by their aficionados. The caliber of a game's computer graphics (CG) art greatly influences both its commercial success and player attractiveness. Scenes, objects, characters, animals, buildings, and other forms of art are frequently included in game computer graphics (CGart), and visually appealing designs draw in more viewers. A lot of visual, historical and musical inspirations come from many differents culture [1]. Chinese culture is increasingly present in video games. It is found in different forms, sometimes redundant, whether in the musical video-game universes, the aesthetic symbols used or the periods of Chinese history evoked [9][11][13][14]. This use of Chinese culture through video games allows a worldwide diffusion of culture, video games being a formidable cultural relay. However, the relay through this medium is at best piecemeal, sometimes redundant, due to a repetitive use of the same cultural biases, sometimes rotating to caricature[9][11][13][15]. In this article we will discuss some of the Chinese cultural representations often used in video games. We will describe its contribution through examples of use, both in terms of video-gaming content and culturally speaking, explaining the meaning of these representations while focusing on showing the redundancy of some of these applications[13][14]. c/Introduction This publication allows to add new elements, with illustration by examples, to the links between Chinese culture and the video game imagination. In addition, this research highlights the vision of 4 specialists from different backgrounds and cultures (one sculptor, one musical composer in video game industry, one teacher and one video game industry specialist) , each with an approach to the themes of art, culture and video games. Chinese culture is taking up more and more space in video games[15]. Many iconic licenses such as Age of Empire, Dynasty warrior or Assassins creed use or draw inspiration from Chinese culture, folklore or art. More recently, complete games have been made around Chinese mythology, such as Black Myth wukong. Despite this enthusiasm for Chinese culture in the video game industry, few studies have been conducted[15] on the authenticity of elements used in video games to represent Chinese culture. Whether it’s about art, music or the history of China, and despite an increasingly present representation of this culture in video games, we have not had the opportunity to explore the relevance of the elements used [9][13][14]. In addition, cultural choices made by videogames publishers are at best fragmented and often redundant. The cultural symbols used are often the same (dragon, lotus, phoenix...), classical musical sounds use the same traditional instruments (guzheng, erhu, dizi...) and the historical periods cited are almost always the same (the 3 kingdoms)[9]. These limited cultural choices demonstrate a general lack of knowledge of Chinese culture and may lead to a biased view of China [11][13][14]. I've managed to work with chinese's researchers about Chinese culture, art and music in video games. We had a lot of discussions about the themes used, the references chosen and the artistic and historical redundancies used by studios, whether they are American, European or Asian[9]. Our research aims to shed new light on a subject that has not been so much discussed up to now (the Chinese researcher’s point of view, the redundance of a fragmented chinese culture utilisation...). Indeed, many researches on these themes applied to Japanese culture have been done, but a few has been applied to Chinese culture[15] (while the Chinese society, its history, its art and its culture are very used in the imaginary related to vidéo game [13]). This study aims to propose a starting point for reflection thanks to the cross-referencing of 3 specialists in Chinese culture. First through the artistic vision of a Chinese sculptor in video games. Then, thanks to the opinions of a Chinese music composer, with Research on the Application of Chinese Traditional Music Elements in Modern Video Game Music: A Perspective from Composition to Arrangement. Finally, we will discuss the representation of China in video games through a historical and critical vision with an expert on art education [11][13].

These cross-opinions are intended to give material to the observation of the use of Chinese culture by video game studios. They are a start of thought motivated by a sharp knowledge of this culture and a discovery of its application to many video game licenses. These opinions are treated in the form of thematic, with an application of the opinion by example to justify and clarify the elements given. Work with WAN The application of Chinese traditional pattern elements in modern game character design by a sculptor’s Perspective Abstract: This study aims to examine the use of elements of traditional Chinese culture motifs in video games and more particularly in character design. Through detailed analysis and many examples and scenarios, we will demonstrate how traditional Chinese cultural motifs are used to enhance the cultural immersion and visual appeal of characters from many video game licenses[8]. We will focus particularly on elements well known to the general public such as the dragon or the phoenix to explain the value of symbols in Chinese culture. Introduction: As a sculptor from the beginning, I have always appreciated the intricate details and hidden meaning of traditional Chinese patterns. Through this study I would like to present my vision and the different perspectives of which some elements of the Chinese culture are used in the design of video game characters, Thus, highlighting China’s cultural heritage while meeting contemporary aesthetic standards. Part 1: The Integration of Traditional Patterns in Modern Design The Role of Traditional Patterns Historical Significance and Artistic Value Historically, traditional Chinese motifs such as the dragon, lotus or phoenix have a strong cultural connotation and represent strong historical values and references in China [11][12][14]. These motifs are not only decorative elements but reflect the ideals and concepts of each symbol. Thus, a dragon pattern on armor will refer to an authority figure, power and power, in addition to enriching the esthetic of protection [11][12][14]. Example: Dragon Pattern in Armor Design The dragon, symbolizing power and authority[17], can be incorporated into the armor design of a game character. Used on a shoulder pad, the dragon motif can highlight the noble status and strength of a warrior character. The completeness of the lines and the fluidity of the dragon’s lines are also ideal to enrich the design of an armor, mixing symbolism with aesthetics, the two facets enriching each other. For instance, in a warrior character design, the dragon pattern can be used on shoulder pads and chest plates, emphasizing the character’s strength and noble status. The intricate scales and flowing lines of the dragon can be adapted to fit modern aesthetics, creating a visually striking and culturally rich design [8] [11][12][14]. Example: Phoenix Pattern in Clothing Design In Chinese folklore the phoenix symbolizes rebirth and immortality[18]. Its pattern can easily be applied to a chara design to represent royalty or magic. Applied to the dress of a sorcerer or that of a mystical character it will reinforce the mysterious and mystical aspect of the character. With its bright colors and elegant lines, the phoenix pattern gives a sense of grandeur and splendor. The phoenix is used in particular in the game Dynsaty warrior where female characters wear outfits decorated with phoenix motifs to emphasize their majestic and powerful presence [11][12][14]. Combining Cultural Connotations with Modern Aesthetics Simplification and Modernization Traditional Chinese models can be adapted, modernized and simplified to match the visual style of today’s games. The abstraction of complex patterns can lead to simplification while retaining basic symbolic elements. Example: Lotus Pattern in Clothing Design The lotus represents purity and elegance. It can be used for the design of a feminine clothing element[10]. By simplifying the lotus pattern and using it as a pattern on the hem of a dress or as an embroidery on a bodice, the design retains cultural significance while being attractive to modern tastes. Using subtle curves and colour gradients can enhance a character’s grace [11][12][14]. Part 2: Case Studies and Application Examples Case Study: Cloud Pattern in “Jianghu Youyu” Design and User Feedback Design and User Input Character designs in the video game "Jianghu Youyu" incorporate cloud patterns derived from paintings from the Song Dynasty. Players expressed great appreciation for these designs in their feedback, pointing out that the patterns improved cultural resonance and expanded the visual narrative[11][12][14][19].

Example: Cloud Pattern in Weapon Design for instance The cloud motif was applied to weapon designs, including staffs and swords, in addition to apparel. The weapons' sleek shapes and dynamic forms modernized the cloud pattern, giving them a sense of historical depth in addition to an appealing appearance. Case Study: Taotie Totem in “Shadow of the Silk Road” Design and Market Response In “Shadow of the Silk Road,” the Taotie totem from Han Dynasty murals was used in character cloaks and armor. This cultural element built a unique historical atmosphere, receiving positive responses from players in European and American markets [11][12][14]. Example: Taotie Pattern in Armor The Taotie, a fierce mythological creature, was incorporated into the design of a character’s armor, symbolizing strength and mystery. The pattern was abstracted and rendered in a way that fit the modern aesthetic of the game, making it both visually impactful and culturally significant[11][16]. Case Study: The Three Kingdoms in “Dynasty Warriors” Historical Representation and Artistic Design The Dynasty Warriors series is renowned for its depiction of the Three Kingdoms period, incorporating numerous traditional Chinese elements into its character designs. Traditional patterns, such as dragon and phoenix motifs, are frequently used in the costumes and weapons of key historical figures[11][12][14]. Example: Dragon and Phoenix Motifs Phoenix and Dragon Motifs Characters such as Liu Bei, Guan Yu, and Zhang Fei are frequently portrayed wearing armor and apparel adorned with phoenix and dragon motifs, signifying their valor and might[7]. The characters are more engaging and authentically represent their culture because to the intricate and colorful depiction of these patterns, which also serves to support the game's historical and cultural backdrop[16]. Case Study: Ancient China in “Assassin’s Creed: China” Integration of Traditional Elements Assassin's Creed: China delves into the Ming Dynasty through the protagonist's perspective, incorporating customary Chinese elements into the design of characters and environments[7]. The game strikes a balance between historical veracity and creative license by enhancing the plot with the help of conventional patterns [11][12][14]. Example: Ming Dynasty Patterns in Clothing and Architecture The Ming Dynasty-era apparel in the game features common patterns like clouds and waves that evoke the imaginative spirit of the era. In addition, the intricate designs of the game's architectural elements, like the Forbidden City, increase immersion and realism[1][2][3]. Part 3: Innovative Practices and Future Directions Utilizing Modern Technology for Pattern Innovation 3D Modeling and Digital Sculpting Modern technologies such as 3D modeling and digital sculpting allow for the detailed and dynamic application of traditional patterns in game character design. Example: Dynamic Dragon Patterns Using 3D modeling, dragon patterns can be made to move and shift with the character’s actions, adding a layer of interactivity and engagement. For instance, a dragon pattern on a character’s cape could appear to come to life during combat sequences, enhancing the visual impact and immersive experience[1][2][3]. Example: Interactive Armor Design In games like Total War: Three Kingdoms, 3D modeling allows for the creation of interactive armor designs that incorporate traditional patterns. For example, a general’s armor could feature dynamic elements that change during battles, such as glowing dragon motifs that intensify as the character’s power increases. User Acceptance and Cultural Resonance Market Potential and Cultural Impact The integration of traditional patterns in game design not only enhances visual appeal but also has the potential to resonate deeply with users, fostering a greater appreciation for cultural heritage[1][2][3][10]. Example: User Feedback on Pattern Integration User surveys and market feedback indicate that players appreciate characters with traditional pattern elements, finding them unique and culturally enriching. This positive response suggests a strong market potential for games that incorporate such elements, promoting cultural heritage on a global scale[1][2][3][16]. Example: Cultural Festivals in Games Incorporating traditional patterns during in-game cultural festivals or events can further enhance player engagement and cultural education. Games like Age of Empires III: The Asian Dynasties could introduce special events where players can learn about traditional patterns and their historical contexts, deepening their connection to the game’s cultural setting.

Conclusion The use of traditional Chinese pattern elements in video game characters provides a unique opportunity to blend cultural heritage and contemporary aesthetics. Through selection and modernization, designers can create characters that are both attractive and historically accurate. This updating of traditional cultural motifs strengthens the aesthetics of chara design while promoting the diffusion of Chinese cultural heritage in the global video game market. However, care must be taken not to use constantly the same symbols and codes, because it is not possible to spread the Chinese culture in a simple way, it would tend to impoverish by limiting it only to the symbols used by Western cultures in their vision of what is Chinese culture Work with FANG Title: Research on the Application of Chinese Traditional Music Elements in Modern Video Game Music: A Perspective from Composition to Arrangement Abstract: This research work focuses on the use and application of elements of traditional Chinese music in video game music design, examining how these elements can be introduced into contemporary music. Through specific case studies, we will analyze how they improve the gaming experience through increased immersion, while helping to strengthen the Chinese cultural identity of the game. I will rely on my personal and professional experiences in several game music projects[10][20][21][22]. Introduction: As a former musician, specializing in reinterpreting traditional Chinese music, I have always worked on composition, arrangement and singing. I have been working in the video game industry for many years, having for example composed and reinterpreted traditional Chinese music for the publisher Riot on the game «League of Legend» or for Netease on «Fantasy westward journey». Part 1: Integration of Traditional Music Elements in Modern Game Music The Role of Traditional Music Elements Historical Background and Artistic Value Chinese traditional music elements, such as the guzheng, erhu, and xiao, have profound cultural connotations and historical backgrounds. These elements are not merely musical materials but carry rich cultural significance, adding depth and uniqueness to game music[16][21]. Example: Guzheng in "Fantasy Westward Journey" In the adaptation of the music for "Fantasy Westward Journey: Chang'an City," I used the guzheng, combining it with modern arrangement techniques to retain its traditional charm while meeting the aesthetic demands of contemporary audiences. The soft and elegant tones of the guzheng perfectly complement the ancient cityscape of Chang'an, creating a strong historical atmosphere[21][22]. Innovation and Fusion in Music Creation Combining Traditional and Modern Elements Traditional music elements can be innovatively fused with modern music[22] to create works that have both traditional charm and a modern feel. This fusion can attract a wider audience and promote traditional culture. Example: Erhu in "Everlasting China" In the music creation for the Chinese-style game "Everlasting China," I combined the erhu with modern electronic music, producing a series of tracks rich in national characteristics. The melodious sound of the erhu, paired with electronic rhythms, gives the music a sense of historical depth while maintaining a modern edge. Part 2: Case Studies and Application Examples Case Study: Guzheng in "League of Legends" Design and User Feedback For a special event in "League of Legends," I created a traditional Chinese instrumental version of the theme music using instruments like the guzheng and pipa. Player feedback indicated that these pieces added a unique cultural atmosphere to the game, which was highly appreciated. Example: Fusion of Guzheng and Modern Electronic Music In this composition, I blended the sound of the guzheng with modern electronic beats and effects, creating music that is both traditionally resonant and contemporary. This fusion not only enhanced the cultural layer of the game but also deepened the players' immersion. Case Study: Traditional Instruments in "Descending the Mountain" Design and Market Response While working on my composition for “Descending the mountain”, I decided to use traditional Chinese instruments such as the ehru and dizi. I then combined the sounds of these instruments with more modern content to produce something richer with a strong ethnic imprint. The players appreciated this choice and feedback on the music was very positive. For the battle scenes I chose to use a combination of traditional instruments and modern percussion, to enhance the gameplay experience in these dynamic and engaging phases. The high-pitched sound of the dizi combined with the percussion reflected the intense battle scenes very well, making the gameplay more engaging.

Case Study: Traditional Music Elements in "Total War: Three Kingdoms" Historical Recreation and Artistic Design In "Total War: Three Kingdoms," the strategic management game of creative assembly and sega, traditional Chinese music is widely used, especially through the use of traditional instruments such as xiao, sheng and drums, this in order to reinforce the atmosphere of the game and to reassure the player on the historical authenticity and cultural atmosphere of the game[16][20]. The main theme of the game uses the traditional Chinese flute, xiao, coupled with orchestral arrangements to give a sense of grandeur to the game. The xiao’s melodious sound reinforces the cultural context of the game while enhancing the atmosphere and historical ambience of the game, allowing the player to immerse themselves in the universe of ancient China[16][20][21]. Case Study: Traditional Music Elements in "Dynasty Warriors" Design and User Feedback The "Dynasty Warriors" series, set in the Three Kingdoms period, heavily incorporates traditional Chinese instruments like the erhu, guzheng, and drums into its music design. Player feedback indicates that these elements enhance the game's immersion and authenticity[16][20]. In the combat scenes of "Dynasty Warriors," the extensive use of drums intensifies the sense of tension and excitement. The heavy beats and fast rhythms of the drums make the battle scenes more thrilling, creating a sense of being in an ancient battlefield. Case Study: Traditional Music Elements in "Emperor: Rise of the Middle Kingdom" Design and User Feedback "Emperor: Rise of the Middle Kingdom" is a game centered on ancient Chinese city-building. Its music design incorporates many traditional instruments, such as the dizi, pipa, and guzheng, to create the atmosphere of ancient China. Player feedback indicates that these musical elements significantly enhance the cultural experience of the game[16][20]. In "Emperor: Rise of the Middle Kingdom," during the city’s construction scenes, the melodies of the pipa flute are used to create an atmosphere of quiet harmony. The lively sound of the pipa accompanies the progress of construction, providing serenity and relaxation throughout the construction of the city[20]. Part 3: Innovative Practices and Future Directions Utilizing Modern Technology for Musical Innovation Digital Audio Processing and Synthesis Modern technologies such as digital audio processing and synthesis allow for detailed and dynamic application of traditional music elements in game music, creating richer and more diverse musical experiences. Example: Dynamic Erhu Sound Effects Using digital audio processing technology, I achieved dynamic changes in the erhu sound effects in "Everlasting China," allowing the music to adjust in real-time according to the game's scenes. This application of dynamic sound effects not only enhances the music's expressiveness but also improves player immersion[20]. User Acceptance and Cultural Resonance Market Potential and Cultural Impact Incorporating traditional music elements into game music not only enhances the auditory experience but also deeply resonates with players, fostering an appreciation and recognition of cultural heritage[20][21][22]. Example: User Feedback and Market Response Feedback from players shows that they greatly appreciate traditional music compositions, which add to the immersion and enhance their playing experience. This postulate demonstrates the added value of such compositions, guaranteeing and promoting the dissemination of Chinese cultural heritage through video games. The integration of traditional music at festivals or cultural events in the game further enhances player engagement and immersion. For example, the game “Fantasy westward journey” features special events with traditional music to deepen their connection to the cultural setting of the game [13]. Conclusion The application of Chinese traditional music elements in modern game music offers a unique opportunity to blend cultural heritage with contemporary music creation. By carefully selecting and modernizing these musical elements, composers can create works that are both sonically appealing and culturally significant. This approach not only elevates the artistic value of game music but also promotes the appreciation and spread of Chinese cultural heritage in the global gaming market. The use of traditional Chinese instruments adapted to modern music can moderate excessive use of the same instruments. Reinterpreting the great Chinese classics by combining them with more modern sounds allows a diffusion of traditional and modern Chinese music culture across a wider and varied spectrum than its original use, by making a broadcast vector interesting and immersive, for the player as the music enthusiast.

Work with ZHANG Title: Representation of China in Video Games: Historical and Artistic Perspectives Abstract: This report examines the representation of Chinese culture in video games, focusing on the historical and artistic accuracy of these depictions. By analyzing selected titles, this report explores how video games serve as a bridge to Chinese culture, highlighting both the justices and inaccuracies of Western perceptions of China. The analysis also aims to critique the societal portrayal of China within these games. Introduction: As a primary school teacher with a decade of experience, I have witnessed firsthand the impact of digital media on young minds. Video games, in particular, offer a unique opportunity to engage with historical and cultural narratives. This report aims to provide a scholarly perspective on the representation of China in video games, drawing from both historical and artistic viewpoints[9][13]. Part 1: Chinese Culture as Playable Object, Historic and Art Inspiration The Three Kingdoms: Pillar of Chinese Culture Dynasty Warriors Saga and Romance of the Three Kingdoms The Three Kingdoms period is a cornerstone of Chinese history, often depicted in literature and media. Games like Dynasty Warriors and Romance of the Three Kingdoms offer an interactive exploration of this era. These games, while dramatized, introduce players to significant historical figures and events, making history accessible and engaging. However, they often prioritize entertainment over historical accuracy, leading to a somewhat romanticized portrayal of the period[9][13]. Example: Liu Bei’s Oath of the Peach Garden In Dynasty Warriors, the story of Liu Bei, Guan Yu, and Zhang Fei taking the Oath of the Peach Garden is repeatedly emphasized. The game idealizes these heroes, showcasing their extraordinary combat abilities and loyalty. This dramatized narrative enhances the entertainment value but also leads players to a romanticized and simplified understanding of the Three Kingdoms period[9][13]. Assassin’s Creed: China Assassin’s Creed: China explores the complex social structure of the Ming Dynasty through the perspective of a Shaolin monk protagonist. The game showcases Ming architecture and integrates elements of martial arts and Taoism, offering players a deeper experience of traditional Chinese culture. Although the depictions of officialdom and secret organizations are dramatized, they help players understand the societal dynamics of that era. Example: Ming Dynasty Architecture In the game, the protagonist navigates through intricately designed Ming Dynasty structures, including the Forbidden City and Shaolin Temple. These architectural details are vividly recreated, allowing players to interactively learn about the style and cultural background of the Ming period. For example, the layout and decor of the Forbidden City reflect imperial majesty and traditional aesthetics, while the Shaolin Temple embodies Buddhist culture and architectural artistry[23]. Ancient China in Video Games The Legend of Lotus Spring Set in the Qing Dynasty, this game allows players to explore traditional Chinese gardens and court life, offering a glimpse into the aesthetics and culture of ancient China. The game meticulously recreates garden designs, traditional buildings, and daily life, helping players appreciate Qing Dynasty cultural and artistic styles. Example: The Old Summer Palace (Yuanmingyuan) Players can explore the Old Summer Palace, known for its intricate water systems and exquisite architecture. The game presents these features through interactive scenes, allowing players to experience the essence of Qing garden art. By navigating through various areas of the garden, players can appreciate the arrangement of rockeries, lakes, and pavilions, reflecting ancient Chinese aesthetic principles. Age of Empires While not exclusively focused on China, Age of Empires highlights Chinese achievements in technology and architecture. The game includes famous historical landmarks such as the Great Wall and Terracotta Warriors, offering players an introduction to China’s glorious ancient history. Example: The Great Wall In Age of Empires, players can construct and defend the Great Wall. This structure not only serves as a defensive fortification in the game but also symbolizes China’s ancient military wisdom and architectural prowess. Players must strategically use the Great Wall for defense, helping them understand its historical military significance. Part 2: Ideology and Critique in Chinese Games, European and American Vision Building Games and Perspective Emperor: Rise of the Middle Kingdom and Oriental Empires These games emphasize city-building and resource management, showcasing the complex socio-economic structures of ancient China. Players must manage population, resources, and buildings, experiencing the governance wisdom and social organization of ancient China.

Example: The Imperial Examination System In Emperor: Rise of the Middle Kingdom, players manage the education system and organize imperial examinations to select officials. The game allows players to build schools and examination halls, conduct exams, and recruit talent to govern the state. This feature not only illustrates China’s ancient education and talent selection mechanisms but also helps players understand the significance of the imperial examination system in society and politics[9][13]. Tintin Special Case: Tintin in Tibet While not a video game, Tintin in Tibet as a classic comic provides a unique perspective on how the West portrays Chinese and Tibetan cultures. This comic reflects the Western romanticization and mystification of China and Tibet, with some cultural misunderstandings and stereotypes. Example: Tintin’s Adventure In Tintin in Tibet, Tintin traverses the Himalayas, visiting Tibetan villages and monasteries. The comic showcases Western curiosity and misunderstandings about Tibetan culture through Tintin’s adventures. For instance, the depiction of Tibetan Buddhist rituals and lifestyle is filled with mystical elements, although it also contains some stereotypes. Similar portrayals in video games reflect Western romanticization and simplification of Eastern cultures. Part 3: History and Memory Video Games as an Access Point to China in the 2000s China: The Forbidden City Intrigue Set against the backdrop of the Forbidden City, this game leads players through puzzles and exploration to understand court life and historical events of the Ming Dynasty. The game provides detailed historical background and rich storylines, giving players deeper insights into ancient Chinese politics, culture, and society. Example: The Palace of Heavenly Purity Puzzles In the game, players solve a series of puzzles related to the Palace of Heavenly Purity, where Ming and Qing emperors handled daily affairs. The game recreates the palace’s interior layout, furnishings, and decorative styles, showcasing imperial life. Players need to understand and use historical knowledge about the palace’s architectural features, functions, and historical events to solve the puzzles[9][13][23]. This interactive approach enhances the educational value of the game and deepens players’ understanding of Chinese history and culture. China: Fertile Ground for War? Total War: Three Kingdoms This game centers on the wars and political struggles of the Three Kingdoms period, using highly detailed battle simulations and strategic designs to immerse players in the complex situations of that era. Example: The Battle of Red Cliffs In the game, players can control different historical figures in battles and strategy arrangements. For instance, the Battle of Red Cliffs, a famous historical conflict, requires players to use strategy, terrain, and resources to win. The game not only recreates the historical background of the Battle of Red Cliffs but also details the military strategies and tactics of various factions. Players need to understand and employ military thoughts and tactics from the Three Kingdoms period, such as using fire attacks and naval strategies, and navigating alliances and betrayals in a complex political environment. Conclusion Video games offer a unique medium to explore and engage with Chinese culture and history. While they can serve as a bridge to understanding, it is essential to critically assess their accuracy and the implications of their portrayals. By integrating scholarly perspectives and fostering critical thinking, we can ensure that these digital narratives contribute positively to cultural education and awareness. General conclusion : The integration of Chinese cultural elements in contemporary video game design is a particularly enriching artistic and cultural process. By applying traditional Chinese motifs to character creation, designers find a unique opportunity to fuse China’s historical and visual heritage with modern aesthetics. This approach is not just a style exercise; it creates characters that are both visually distinct and imbued with deep cultural meanings. By carefully modernizing these elements, designers can revitalize ancestral symbols while making them relevant to a contemporary audience. The process of reinterpreting traditional motifs not only strengthens the artistic identity of the characters, but also contributes to a better understanding and dissemination of Chinese traditions on a global scale. Similarly, the integration of traditional Chinese music into modern video game compositions allows a harmonious blend of a thousand-year-old sound heritage with contemporary musical innovations. By selecting specific elements of traditional music – instruments, melodies, rhythms – composers can create soundtracks that enrich the immersive experience of players while conveying a strong cultural dimension.

This musical hybridization reinforces the emotional impact of games while increasing their artistic value. It also contributes to the transmission of a culture often overlooked or simplified, allowing a global audience to discover sounds from a rich and varied heritage. In short, video games today offer much more than mere entertainment; they become powerful tools for exploring and valuing Chinese history and cultural traditions. However, it is imperative to emphasize the importance of a rigorous approach in adapting these cultural elements. Accurate and nuanced representation requires collaboration with experts and a thorough understanding of traditional symbols and narratives to avoid simplifications, stereotypes or historical errors. By integrating academic perspectives and encouraging critical thinking on these digital representations, designers can ensure that their creations contribute positively to cultural education and global awareness. These digital narratives, when properly developed, can thus become bridges between cultures, fostering a better intercultural understanding and greater respect for ancient traditions in a contemporary creative setting. In this sense, modern video games are positioned as a vector of cultural exchange and a medium capable of paying tribute to civilizations while offering engaging and instructive playful experiences. References : [1] Yukun Gong & Yuzhe Huang.(2023). A Stylistic Study of Game Character Original Design. Journal of Dali University (07),87-93+129. [2] Junxi LI.(2021). Research on the Design Concept of Character Drawing in Game Art (Master’s Thesis, WuhanUniversity of Technology)).https://kns.cnki.net/KCMS/detail/detail.aspx?dbname=CMFD202301&filename=1022723357.nh [3] Bi Zhao.(2010). Research on Character Design of Video Game Characters (Master’s Thesis, Kunming Universityof Science andTechnology).https://kns.cnki.net/KCMS/detail/detail.aspx?dbname=CMFD2012&filename=1011053760.nh [4] Xin Pan.(2021). Research on Character Design Elements in Game Original Painting. Art View (32),46-48. [5] Zhongqiang Wang.(2019). Characterization and Derivation of Classical Artistic Images in Game Aesthetics(Master’s Thesis, Dalian University of Technology). https://kns.cnki.net/KCMS/detail/detail.aspx?dbname=CMFD202001&filename=1019693756.nh [6] Yue Yu.(2020). Research on the Elements and Technical Performance of Contemporary Game Character Design(Master’s Thesis, Liaoning Normal University). https://kns.cnki.net/KCMS/detail/detail.aspx?dbname=CMFD202002&filename=1020731860.nh [7] Shuqi Luo.(2018). . The study of characterization in video games. Communication World (12) (12),253-254 [8] Yue Kou.(2023). An analysis of character design in video games. Communications in Humanities research (14) (1) 186-191. [9] Minghao Hao (2024). A Fusion of Chinese Five Elements and Steampunk in Enhancing the Gaming Experience. Lecture Notes in Education Psychology and Public Media. [10] Meijin Hsiao (2023). Art and Design Communication and Interaction in the Context of Social Media Era. International Journal of Art Innovation and Development. [11] Majed s. Balela (2016). Exploring Approaches to the Generation and Representation of Heritage Artefacts in Video Game Contexts. Asia Pacific Media Educator, 112 - 99, 26. [12] Aisha Toksanbayeva (2024). Game characters as a narrative tool: an analysis of the influence of visual design on the development of the storyline in the game. Рroblems of engineering and professional education. [13] Yaxin Wang (2024). The Globalization of Chinese Games from Perspective of Cross-Cultural Communication: Taking Genshin as an Example. Transactions on Social Science, Education and Humanities Research. [14] Shuhan Wang (2024). The Application of Non-language Symbols in Japanese Games from the Perspective of Cross Cultural Communication--Take”Animal Crossing” as an Example. Arts, Culture and Language. [15] Jing Sun (2024). From Game Addiction to Game Culture: The Panorama of Chinese Video Game Research. [16] Fan Li (2023). Video Game Music and Cultural Dissemination. Galactica Media: Journal of Media Studies. [17] Xiaoyu Wang (2024). The philosophy of symbiosis in the reception of the dragon image in Chinese culture. [18] Mengmeng Yuan (2023).The Imaginary Beast-the Phoenix Sign as the Bearer of the Chinese Bestial Cultural Code: the Evolution of Meanings. [19] Vyara Popova (2020). About the Trinity: Painting, Calligraphy and Poetry in China. The Symbolism of Clouds in Chinese Painting. [20] Emad Saedi (2024). Storytelling with Music: Adaptive Music in Video Games and Beyond. [21] Bo Zhao (2024). The Music Elements of Henan Traditional Guzheng Music. [22] Shitong Zhang (2024). Analysis on the Changes in Playing Techniques of Erhu under the Impact of Westernization-Taking the Erhu Concerto the Praise Song for Chu. [23] 故宫2017年接待观众逾1699万人次 创历史新纪录 (in Chinese). 31 December 2017. Archived from the original on 25 March 2018. Ret







圖片新聞的照片由新華社、亞太日報記者拍攝以及本台特約攝影記者提供。圖片新聞中的文字、照片版權歸所屬媒體及日本龍之昇中文台所有。如果您有意成爲本台特約記者,請與我們聯係。


日本龍之昇中文台
大阪市北区西天满4-9-15 2F 有限会社シージエイ クリエイト
TEL: 06 6316 2715   FAX: 06 6316 2716

Copyright(C) 2012-2017. 日本龍之昇中文台. 版權所有.